HeaDShoT
Doriți să reacționați la acest mesaj? Creați un cont în câteva clickuri sau conectați-vă pentru a continua.

HeaDShoT

 
AcasaPortalUltimele imaginiCăutareÎnregistrareConectare

 

 Cfg bun [R]-eXeDuSs

In jos 
2 participanți
AutorMesaj
[R]-eXeDuSs

[R]-eXeDuSs


Mesaje : 7
Puncte : 21
Data de inscriere : 27/06/2012

Cfg bun [R]-eXeDuSs Empty
MesajSubiect: Cfg bun [R]-eXeDuSs   Cfg bun [R]-eXeDuSs Icon_minitimeVin Iun 29, 2012 8:00 pm

cho W
ww
clear
echo We
ww
clear
echo Wel
ww
clear
echo Welc
ww
clear
echo Welco
ww
clear
echo Welcom
ww
clear
echo Welcome
ww
clear
echo Welcome G
ww
clear
echo Welcome Ga
ww
clear
echo Welcome Gam
ww
clear
echo Welcome GamEr
ww
clear
echo Welcome GamEr YoUr
www
clear
echo Welcome GamEr YoUr SeT
ww
clear
echo Welcome GamEr YoUr SeTin
www
clear
echo Welcome GamEr YoUr SeTinGs is
ww
clear
echo Welcome GamEr YoUr SeTinGs is AcT
ww
clear
echo Welcome GamEr YoUr SeTinGs is AcTiva
ww
clear
echo Welcome GamEr YoUr SeTinGs is AcTivaTed
ww
clear

// General Buy Aliases
//----------------------------------------------------------------------------------------------------------------------------------
//

alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"

alias "w1" "wait"
alias "w2" "wait;wait"
alias "w3" "wait;wait;wait"
alias "w4" "wait;wait;wait;wait"
alias "w5" "wait;wait;wait;wait;wait"
alias "w6" "wait;wait;wait;wait;wait;wait"
alias "w7" "wait;wait;wait;wait;wait;wait;wait"
alias "w8" "wait;wait;wait;wait;wait;wait;wait;wait"
alias "w9" "wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias "w0" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"

alias mclr "clrx; clrx"
alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"

alias +pammo "buyammo1"
alias -pammo "slot10; wait; wait; slot10"
alias +sammo "buyammo2"
alias -sammo "slot10; wait; wait; slot10"
alias +armor "vest"
alias -armor "slot10; wait; wait; slot10"
alias +helmet "vesthelm"
alias -helmet "slot10; wait; wait; slot10"
alias +flashg "flash"
alias -flashg "slot10; wait; wait; slot10"
alias +hegren "hegren"
alias -hegren "slot10; wait; wait; slot10"
alias +smokeg "sgren"
alias -smokeg "slot10; wait; wait; slot10"
alias +defuse "defuser"
alias -defuse "slot10; wait; wait; slot10"

alias +USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -USP "slot10; wait; wait; slot10"
alias +GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -GLOCK "slot10; wait; wait; slot10"
alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
alias -EAGLE "slot10; wait; wait; slot10"

alias +3grens "hegren; flash; sgren"
alias -3grens "slot10; wait; wait; slot10; qknif"

alias +fullgrens "hegren; flash; flash"
alias -fullgrens "slot10; wait; wait; slot10" //calibru//
alias +armgreammo "vesthelm; vest; hegren; ammo1"
alias -armgreammo "slot10; wait; wait; slot10; qknif"

alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegren; flash; flash;
mclr"
alias -ctbuy "slot10; wait; wait; slot10"

alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash; flash; mclr"
alias -terror "slot10; wait; wait; slot10"//c//
//a//

scr_centertime 6
scr_conspeed 4000

// Alias 1
//----------------------------------------------------------------------------------------------------------------------------------


//Stop echo//
alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"


//Quick Knife Alias//
alias qknif "weapon_knife"

//Quick Grenade Alias//
alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"

//Defuse & Cover Alias//
alias +defuse1 "+use; radio1; menuselect 1;"
alias -defuse1 "-use; slot10"

//C4 Bomb Plant & Cover Alias//
alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"
alias -bomb "-duck; -attack; slot10"

//Crouch Jump Alias//
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"


//Crosshair Color Toggle//
alias cross "adjust_crosshair"

//Reload & Cover Alias//
alias +reload1 "+reload; wait; -reload; radio1; menuselect 1; say_team cover me I'm reloading;
wait; slot10"
alias -reload1 "slot10; wait; wait; slot10"

//Radar Viewer//
alias radar "radaroff"
alias radaroff "drawradar; alias radar radaron"
alias radaron "hideradar; alias radar radaroff"

//Netgraph Viewer//
alias graph "graphon"
alias graphon "net_graph 3; alias graph graphoff"
alias graphoff "net_graph 0; alias graph graphon"

//FPS Viewer//
alias fps "fpson"
alias fpson "cl_showfps 1; alias fps fpsoff"
alias fpsoff "cl_showfps 0; alias fps fpson"

//Status Report Alias//
alias +statusrpt "+showscores; cl_showfps 1; timeleft"
alias -statusrpt "-showscores; cl_showfps 0"


//HE Grenade Buy & Throw Alias//
alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"
alias -buythro "slot10; wait; slot10; -attack"

//Stop Sound//
alias stpsnd "stopsound"


//Crouch Toggle Alias//
alias duck_t "duck_on"
alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"
alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"

//Quick Slash Alias//
alias +qslash "weapon_knife; wait; +attack"
alias -qslash "-attack; lastinv"

//Flashbang Warning Script//
alias +warnflash "warntm; weapon_flashbang; wait; +attack"
alias -warnflash "-attack"

alias +cleansnap "cson; clear; wait; wait; wait;"
alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"
alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0;
net_graph 3; screenshot"
alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"

// Alias2
//----------------------------------------------------------------------------------------------------------------------------------
//
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"

alias +qstab "weapon_knife; wait; +attack2"
alias -qstab "-attack2; wait; lastinv"

alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"
alias -warnhe "-attack"

alias +hethro "weapon_hegrenade; wait; wait; +attack"
alias -hethro " wait; -attack"

alias +flash "weapon_flashbang; wait; wait; +attack"
alias -flash " wait; -attack"

alias w3 "wait; wait; wait"
alias +zoom "+attack2; w3; w3; -attack2"
alias -zoom "bind mouse1 +attak"
alias +attak "+attack; w3; w3; w3"
alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3;
w3; -attack; bind mouse1 +attack"

alias w3 "wait; wait; wait"
alias +zoomx "+attack2; w3; w3; -attack2"
alias -zoomx "bind mouse1 +attakx"
alias +attakx "+attack; w3; w3; w3"
alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1
+attack"

alias dfire "dfireon"
alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
alias +fire "+duck; wait; wait; wait; +attack"
alias -fire "-attack; -duck"

alias "wd" "clear;echo;echo;echo;echo;echo"
alias "d1" "developer 1"
alias "d0" "developer 0"

alias "hands" "hand_left"
alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"




// Assault Rifles
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +AK47 "ak47"
alias -AK47 "slot10; wait; wait; slot10"
alias +AK47X "ak47; arm; ammo1"
alias -AK47X "slot10; wait; wait; slot10"
alias +AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -AK47X2 "slot10; wait; wait; slot10"

alias +M4 "m4a1"
alias -M4 "slot10; wait; wait; slot10"
alias +M4X "m4a1; arm; ammo1"
alias -M4X "slot10; wait; wait; slot10"
alias +M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
alias -M4X2 "slot10; wait; wait; slot10"

alias +SIG "buy; ms4; ms2"
alias -SIG "slot10; wait; wait; slot10"
alias +SIGX "buy; ms4; ms2; arm; ammo1"
alias -SIGX "slot10; wait; wait; slot10"
alias +SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1"
alias -SIGX2 "slot10; wait; wait; slot10"

alias +AUG "buy; ms4; ms4"
alias -AUG "slot10; wait; wait; slot10"
alias +AUGX "buy; ms4; ms4; arm; ammo1"
alias -AUGX "slot10; wait; wait; slot10"
alias +AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1"
alias -AUGX2 "slot10; wait; wait; slot10"

// Sniper Rifles
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +SCOUTX "buy; ms4; ms5"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX "buy; ms4; ms5; arm; ammo1"
alias -SCOUTX "slot10; wait; wait; slot10"
alias +SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1"
alias -SCOUTX2 "slot10; wait; wait; slot10"

alias +AWP "awp"
alias -AWP "slot10; wait; wait; slot10"
alias +AWPX "awp; arm; ammo1"
alias -AWPX "slot10; wait; wait; slot10"
alias +AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"
alias -AWPX2 "slot10; wait; wait; slot10"

// SubMachinegun
//----------------------------------------------------------------------------------------------------------------------------------
//

alias +MP5 "mp5"
alias -MP5 "slot10; wait; wait; slot10"//l//
alias +MP5X "mp5; arm; ammo1"
alias -MP5X "slot10; wait; wait; slot10"
alias +MP5X2 "mp5; vesthelm; vest; buyammo1; buyammo1;"
alias -MP5X2 "slot10; wait; wait; slot10"

// Start
//----------------------------------------------------------------------------------------------------
//
unbindall
clear

bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"

// Setari
//----------------------------------------------------------------------------------------------------
//

scr_conspeed "1500"
m_yaw 0.022
m_filter 1
m_pitch 0.022
hud_fastswitch 1
max_smokepuffs 0
max_shells 0
fps_max 101
con_color "255 255 255"
zoom_sensitivity_ratio 1.2
fastsprites 0
crosshair 1
brightness 6
gamma 6
viewsize 120
hud_centerid 1
sv_aim 0
developer 0

// GFX
//----------------------------------------------------------------------------------------------------
//


r_mmx 1
r_bmodelhighfrac "5.0"
r_decals "300"
r_drawviewmodel "1"
r_drawentities "1"
r_mirroralpha "0"
r_wateralpha "1"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_lightmap "0"



gl_texturemode GL_LINEAR_MIPMAP_NEAREST
gl_picmip "0"
gl_playermip "0"
gl_max_size "256"
gl_spriteblend "0"
gl_lightholes "1"
gl_dither "1"
gl_flipmatrix "0"
gl_lightholes "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_cull "1"
gl_palette_tex "0"
gl_keeptjunctions "0"
gl_playermip "1000"
gl_round_down "6"
gl_wateramp "0"
gl_ztrick "1"
gl_alphamin "0.25"
r_bmodelhighfrac "5"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"

// Sunet
//----------------------------------------------------------------------------------------------------
//

hisound 2
loadas8bit 0//i//
bgmvolume 100
s_reverb 1rate 15000
s_reverb 1
s_rolloff 1
s_doppler 0
s_distance 60
s_automin_distance 2
s_automax_distance 30
s_min_distance 8
s_max_distance 1000
s_leafnum 0
s_refgain .4
s_refdelay 4
s_polykeep 1000000000
s_polysize 10000000
s_numpolys 200
s_bloat 2
s_verbwet .100
s_a3d 0
s_eax 1
suitvolume .100
_snd_mixahead .1

// Network
//----------------------------------------------------------------------------------------------------
//

rate "9999"
cl_rate "9999"
ex_interp "0.05"
cl_timeout "35"

// Client
//----------------------------------------------------------------------------------------------------
//


cl_backspeed 6000 //b//
cl_forwardspeed 6000
cl_sidespeed 6000
cl_gaitestimation 1
cl_observercrosshair 1
cl_radartype 1
cl_nosmooth 1
cl_smoothtime 0.1
cl_vsmoothing .05
cl_crosshair_size "small"

// Volume Script
//----------------------------------------------------------------------------------------------------
//

alias "volmin" "volume 0.0;d1;echo MINIMUM VOLUME;d0;alias volup vol01;alias voldn volmin"
alias "vol01" "volume 0.1;d1;echo Volume 05% |*__________________|;d0;alias volup vol02;alias
voldn volmin"
alias "vol02" "volume 0.2;d1;echo Volume 10% |_*_________________|;d0;alias volup vol03;alias
voldn vol01"
alias "vol03" "volume 0.3;d1;echo Volume 15% |__*________________|;d0;alias volup vol04;alias
voldn vol02"
alias "vol04" "volume 0.4;d1;echo Volume 20% |___*_______________|;d0;alias volup vol05;alias
voldn vol03"
alias "vol05" "volume 0.5;d1;echo Volume 25% |____*______________|;d0;alias volup vol06;alias
voldn vol04"
alias "vol06" "volume 0.6;d1;echo Volume 30% |_____*_____________|;d0;alias volup vol07;alias
voldn vol05"
alias "vol07" "volume 0.8;d1;echo Volume 35% |______*____________|;d0;alias volup vol08;alias
voldn vol06"
alias "vol08" "volume 1.0;d1;echo Volume 40% |_______*___________|;d0;alias volup vol09;alias
voldn vol07"
alias "vol09" "volume 1.3;d1;echo Volume 45% |________*__________|;d0;alias volup vol10;alias
voldn vol08"
alias "vol10" "volume 1.5;d1;echo Volume 50% |_________*_________|;d0;alias volup vol11;alias
voldn vol09"
alias "vol11" "volume 1.7;d1;echo Volume 55% |__________*________|;d0;alias volup vol12;alias //r//
voldn vol10"
alias "vol12" "volume 1.9;d1;echo Volume 60% |___________*_______|;d0;alias volup vol13;alias
voldn vol11"
alias "vol13" "volume 2.1;d1;echo Volume 65% |____________*______|;d0;alias volup vol14;alias
voldn vol12"
alias "vol14" "volume 2.3;d1;echo Volume 70% |_____________*_____|;d0;alias volup vol15;alias
voldn vol13"
alias "vol15" "volume 2.5;d1;echo Volume 75% |______________*____|;d0;alias volup vol16;alias
voldn vol14"
alias "vol16" "volume 2.9;d1;echo Volume 80% |_______________*___|;d0;alias volup vol17;alias
voldn vol15"
alias "vol17" "volume 3.2;d1;echo Volume 85% |________________*__|;d0;alias volup vol18;alias
voldn vol16"
alias "vol18" "volume 3.5;d1;echo Volume 90% |_________________*_|;d0;alias volup vol19;alias
voldn vol17"
alias "vol19" "volume 3.7;d1;echo Volume 95% |__________________*|;d0;alias volup volmax;alias
voldn vol18"
alias "volmax" "volume 4.0;d1;echo MAXIMUM VOLUME;d0;alias volup volmax;alias voldn vol19"
alias "volup" "vol03"
alias "voldn" "vol01"

bind "=" "say /rank"
bind "p" "admin_who"

//AWP Fastswitch-Script by Ichita

//It's as fast AS POSSIBLE!

//Only tested with 101 FPS!

//Enable/Disable with "h"

//Start to Copy at //FPS

//FPS

developer "1"
fps_max "101"

//The Script

cl_autowepswitch "1"
alias "w5" "wait; wait; wait ; wait; wait;"
alias "awpswitchoff" "bind mouse1 +attack; bind c awpswitchon;"
alias "awpswitchon" "bind mouse1 awpswitch; bind z awpswitchoff"
alias "awpswitch" "+attack; w5; -attack; slot3; slot1;"
bind "x" "awpswitchon;"

alias zoomy "+attack2; w3; w3; -attack2"
alias +zoom_1 "zoomy"
alias -zoom_1 "zoomy"
alias w3 "wait; wait; wait"

bind "alt" "+zoom_1"

alias "dev0" "developer 0"
alias "dev1" "developer 1"


cl_crosshair_color "0 0 0"
cl_crosshair_translucent "0"

alias "+str" "+attack; cl_crosshair_color 250"
alias "-str" "-attack; cl_crosshair_color 0"

bind mouse1 +str

bind "l" "mp_flashlight 1"
bind "'" "mp_flashlight 0"

//BUNNYHOPSCRIPT
bind "space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"

alias 0.5357.g "";alias 0.5286.g "setinfo"';alias 0.254.g "ninja"
alias +0.639.g "impulse 100; wait; +use; wait; impulse 100; wait; +use";alias -0.639.g "-use" 0.32345.g
bind "alt" "+0.639.g"

//Chat's color changer
alias green "con_color 0+255+0"
alias red "con_color 255+0+0"
alias yellow "con_color 255+255+0"
alias blue "con_color 0+0+255"
alias white "con_color 255+255+255"
alias black "con_color 0+0+0"
alias original "con_color 255+180+30"
alias color "cl1"
alias cl1 "green; alias color cl2"
alias cl2 "red; alias color cl3"
alias cl3 "yellow; alias color cl4"
alias cl4 "blue; alias color cl5"
alias cl5 "white; alias color cl6"
alias cl6 "black; alias color cl7"
alias cl7 "original; alias color cl1"

Bind "F12" "color"

alias +quickstab "weapon_knife; wait; +attack2"
alias -quickstab "-attack2; lastinv"

bind "e" "+quickstab"

alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"

bind "v" "+strafeshoot"

alias balarina "+attack;wait;-attack;wait;wait;wait;wait;+reload;wait;wait;wait; slot5;wait;wait;wait;+jump;wait;-jump;wait;-jump;wait;wait;wait;slot3;wait;wait;wait;wait;slot 2;wait;wait;wait;wait;slot1;-reload;wait;-reload;wait;-reload"
bind "delete" "balarina"





// Walk Alias
//----------------------------------------------------------------------------------------------------
//

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Mers activat; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Fugit activat; developer 0"

// Bulk
//----------------------------------------------------------------------------------------------------
//

bind "CTRL" "+duck"
bind "L" "walk_t"
bind "/" "net_graph 1"
//u//
// Connect Screen Message
//----------------------------------------------------------------------------------------------------
//

alias "scr_0" "scr_connectmsg 0;scr_connectmsg1 0;scr_connectmsg2 0"
alias "close" "wait;wait;wait;slot10"
alias "mcl" "close;scr_0"

scr_connectmsg "Welcome calibru"
scr_connectmsg1 "PGL Config Succesfully Loaded..."
close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;close;mcl

// Binds
//----------------------------------------------------------------------------------------------------
//


bind "TAB" "+statusrpt"
bind "ENTER" "adjust_crosshair"
bind "ESCAPE" "cancelselect"
bind "MOUSE2" "+attack2;stopecho"
bind "BACKSPACE" "snapshot"
bind "," "buyammo1"
bind "." "buyammo2"
bind "`" "toggleconsole"
bind "a" "+moveleft;stopecho"
bind "b" "buy"
bind "/" "radio2"
bind "d" "+moveright;stopecho"
bind "capslock" "+use"
bind "h" "+commandmenu"
bind "SHIFT" "+speed"
bind "g" "drop"
bind "i" "showbriefing"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "l" "say nextmap"
bind "o" "buyequip"
bind "q" "lastinv"
bind "y" "messagemode"
bind "u" "messagemode2"
bind "r" "+reload"
bind "s" "+back;stopecho"
bind "t" "impulse 201"
bind "w" "+forward;stopecho"
bind "~" "toggleconsole"
bind "MWHEELDOWN" "slot2"
bind "MWHEELUP" "slot1"
bind "MOUSE1" "+attack;stopecho"
bind "SPACE" "+cjump;stopecho"
bind "MOUSE3" "hands"
bind "F1" "m4a1;ak47;primammo;deagle;secammo;hegren;flash;flash;vesthelm;defuse;say ~[-]FuLL-oPT|on[-]~"
bind "F2" "m4a1;ak47;primammo;say ~[-]KaLasHnIcOv & m4a1[-]~"
bind "F3" "deagle;secammo;say ~[-]DeaGLe[-]~"
bind "F4" "awp;primammo;deagle;secammo;vesthelm;say ~[-]aWp & DeaGLe[-]~"
bind "F5" "flash;hegren;flash"
bind "F6" "vesthelm"




m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
ex_interp "0"
gl_polyfoset "30000"

mp_decals "50"

cl_vsmoothing ".05"
_cl_autowepswitch "1"
cl_righthand "1"
cl_minmodels "0"
cl_dynamiccrosshair "0"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_updaterate "20"
cl_dlmax "128"
cl_himodels "1"
cl_idealpitchscale "0.8"
cl_timeout "30"
cl_cmdbackup "2"
cl_cmdrate "40"
cl_updaterate "40"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_corpsestay "0"
cl_shadows "1"
cl_weather "0"
cl_bobcycle "0"

hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
hud_saytext_time "8"
hud_saytext_internal "1"

spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"

setinfo "_vgui_menus" "1"
setinfo "friends" ""
setinfo "_ah" ""
setinfo "ah" ""
setinfo "ghosts" ""
setinfo "pw-home" ""
setinfo "_pw-bc" ""
setinfo "rate" ""
setinfo "model" ""
setinfo "_pw-home" ""
setinfo "_parola" ""
setinfo "ghosts" "0"
setinfo "dm" "1"
setinfo "ah" "1"
setinfo "vgui_menus" "1"
setinfo "s3" "67108863"
setinfo "s2" "67108863"
setinfo "s1" "67108863"
setinfo "s" "67108863"
setinfo "_statsme2" "67108863"

viewsize "120.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5"
suitvolume "100"
hisound "2.000000"
bgmvolume "100"
MP3Volume "100"
_snd_mixahead ".1"
topcolor "0"
bottomcolor "0"
sensitivity "3"
joystick "0.000000"
fastsprites "0.000000"
lookstrafe "0.000000"
lookspring "0.000000"
zoomsens "1"

+mlook
+jlook

net_graph "1"
net_graphwidth "375"
net_scale "5"
net_graphpos "1"
graphheight "70"
fps_max "101"
fps_modem "0.0"

// Arme
//----------------------------------------------------------------------------------------------------
//

bind "INS" "+USP"
bind "DEL" "+EAGLE"
bind "HOME" "+M4X2"
bind "END" "+AK47X2"
bind "PGUP" "+MP5X2"
bind "PGDN" "+AWPX2"
bind "UPARROW" "+fullgrens"
bind "DOWNARROW" "+3grens"
bind "LEFTARROW" "+ctbuy"
bind "RIGHTARROW" "+terror"

// Equipment
//----------------------------------------------------------------------------------------------------
//

bind "F10" "vesthelm; vest" // Armura Best
bind "F11" "defuser" // Numai defuse
bind "\" "hegren; flash; flash" //Toate grenazile din nou

// Crosshair
//----------------------------------------------------------------------------------------------------
//

adjust_crosshair
adjust_crosshair
adjust_crosshair

clear



echo [*] Loading complete.
echo [*] Activated SeTT|nGs.
echo
echo
echo
echo
echo ________=*ThE | GamE | is | ON | By | GamEr*=_______
echo ----------||=====\/|pLAy & F|GhT|\/=====||---------|
echo ============-------------G--------------===========|
echo ============-------------a--------------===========|
echo ============-------------m--------------===========|
echo ============-------------E--------------===========|
echo ============-------------r--------------===========|
echo -----------||=====\/|W|N oR DeaD|\/======||---------|
echo
echo
echo
echo
echo ThIs cOnFiG & This scR|pT
echo
echo ------MaDe---------
echo -------By----------
echo ------GamEr--------
echo -----GooD LucK-----
echo -------HL&GF-------
//`````Bunny-Hop`````\\
alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind "space" "+_bhop"

_________________
Sus In jos
PROt3!na™
Administrator
Administrator
PROt3!na™


Mesaje : 251
Puncte : 342
Data de inscriere : 25/06/2012
Varsta : 28
Localizare : Satu Mare

Cfg bun [R]-eXeDuSs Empty
MesajSubiect: Re: Cfg bun [R]-eXeDuSs   Cfg bun [R]-eXeDuSs Icon_minitimeSam Iun 30, 2012 7:27 am

multumim pt cfg Wink
Sus In jos
https://comunity-head.forumgratuit.ro
 
Cfg bun [R]-eXeDuSs
Sus 
Pagina 1 din 1
 Subiecte similare
-
» Cfg [R]-eXeDuSs :D
» Cerere Admin [R]-eXeDuSs

Permisiunile acestui forum:Nu puteti raspunde la subiectele acestui forum
HeaDShoT :: Counter Strike 1.6 :: Cfg-uri-
Mergi direct la: